Mod: Character Classes [1.20; 1.21+]
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Mod OriginsPE adds to Minecraft PE (Bedrock) the ability to choose a unique class for the character and its characteristic, which will endow the player with abilities corresponding to assigned parameters and will greatly diversify your game.
Features of the mod Character Classes
This modification will allow you to choose your class and style of play in Minecraft PE (Bedrock). Each of the 19 types will have its own advantages and disadvantages, as well as certain limitations.
You will also be able to choose one unique characteristic for your species that can pair perfectly with it and help your game.
Types of character origins
Choosing a certain type of origin will greatly influence your future gaming experience in Minecraft PE (Bedrock). We have described each of the possible entities below.
Man
Features: has none of the abilities, standard game mode.
Bird
Features: accelerated movement on the ground, increased running speed, slowed falling from heights, can only eat vegetables, can only sleep at a height of 151 blocks.
Spider
Features: wraps web around enemies on impact, slows and poisons target, reduces damage while in web, ability to climb walls, reduced damage from falls while climbing, can only eat meat.
Elytrian
Features: can take off into the air, built-in elites, slowed when equipped with heavy armor, weakened when in rooms where the ceiling is low, increased damage from falls, increased damage when attacking from the air.
Schalk
Features: has an additional storage compartment for items (9 slots), does not lose items when dying from the additional storage, reduced damage received, increased hunger, when blocked by the shield that breaks, the ability to quickly break rocks without a pickaxe.
Feline
Features: no damage from falling from any height, increased jump up while running, 1 less health heart, built-in night vision and strength in dark places, in the absence of strength effects, slower block mining and weaker attacks, creepers are not aggressive.
Enderian
Features: ability to teleport to a block in your line of sight, carrying pumpkins in your inventory is weakened, monsters will not be aggressive, water will deal damage.
Merling
Features: allows you to breathe only in water, good visibility and speed of mining blocks underwater, underwater mobs are not aggressive, can stay afloat, invulnerable to tridents.
Fireborn
Features: when taking damage from fire, restores health, increases damage, spawns in the Lower World, can set other mobs on fire when burning, invulnerable to poison and hunger, water deals damage.
Phantom
Features: has an item that can be used to go into visitor mode when standing still, goes out of ability, in visitor mode is invisible to others, can pass through blocks, cannot interact, fires during the day unless in visitor mode or has a helmet.
Fox
Features: when crouching, aggressive mobs cannot see, reduced size but increased movement speed, long jump ability, berries effectively restore health, takes no damage from their bushes, has only 4 health hearts, increased hunger, no fall damage.
Slimezican
Features: reduced damage from falls, increased jumping ability, damage to enemies from jumping, when attacked by a slimecyclan, enemy is slowed and weakened, at low health, reduced, can eat slime to repair itself.
Thumbelina
Features: invulnerable to damage from speed and spikes, eating sugar increases movement speed, reduced hunger, health reduced by 5 hearts, poisons enemies when attacking.
Bee
Features: Poisons enemies when attacking, increased damage on poisoned targets, has 7 stingers, expended with each poison attack, if all are used, death occurs, pollinating flowers during the day restores lost stingers, night or rain weakens, health reduced by 3 hearts.
Starborn
Features: accumulates stress which when filled blows up everything around it, regenerates abilities faster when maintaining stress by 70%, can meditate to reduce stress, super jumps launching creatures into the air and slowed fall, can fire a star projectile at enemies, when attacked by a starborn, it can be slowed or its sight radius can be dimmed, increased fire damage.
Piglin
Features: decreases damage received with each gold item in inventory, increased damage to melee attacks, especially when within range of multiple enemies, increased hunger, invulnerability to weakness and desiccation effects.
Elven
Features: restores health depending on the damage taken for 3 seconds, and after absorbs damage for 12 seconds, which can be increased by the damage taken, infinite supply of arrows, increased net undead arrow damage depending on the level health of the elf and the enemy, increased movement speed, increased damage taken.
Wanderer of the Abyss
Features: increased damage from attacks based on low health, collects ability stacks that can be used on enemies to deal more damage, dependent on total damage while receiving all ability stacks, gains even more speed while running, invulnerable to projectile attacks while running, friendly mobs fear the presence of the wanderer, when dealing damage, reduces its health by the missing of the target being attacked.
Soothsayer
Features: when hitting a player with the ability, increases the health of both, while the ability is active, the damage taken by the diviner is transferred as health to the other player, returns half the damage to the attacker, players affected by the ability glow and are visible through walls, the diviner always has these effects, when health is low, increases the damage taken, decreases health for each effect applied.
Unique character trait
A mini ability that you can choose in addition to your character's origin in Minecraft PE (Bedrock) to get another feature in the game.
Fool
Features: adds no unique characteristics to the origin.
Archer
Features: increased movement speed when drawing a bow or crossbow, shoots straight arrows that are not affected by gravity.
Beastmaster
Features: tamed animals have increased health, potion effects will work also on tamed animals.
Blacksmith
Features: increased damage, durability and effectiveness of all crafted gear and weapons, less costly repair of crafted gear.
Priest
Features: increased potion duration when improving them with red stone, enhanced potions brewed with glowing stone.
Повар
Особенности: приготовленные блюда дают дополнительное насыщение, тушеное мясо может дать эффект регенерации.
Researcher
Features: does not expend hunger when running, spawn with compass, clock, and 9 empty maps, cannot disappear from inventory after death.
Farmer
Features: plants can grow immediately when planted, chance to get more yield when harvested.
Lumberjack
Features: can chop down an entire tree with an axe, chance to automatically plant saplings of a chopped down tree.
Merchant
Features: discounts while trading with residents, increased chance to spawn stray traders nearby.
Miner
Features: allows you to mine multiple ores at once, does not lose hunger during mining.
Rancher
Features: born animals nearby can spawn a few more babies, can get more loot from mobs.
Rascal
Features: the name of a player with this characteristic is never seen, even if they are not sneaking, when the invisibility effect is in effect, increased attack damage.
Warrior
Features: extra protection when blocked by shield, damage dealt increases based on low health.
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Download Mod: Character Classes [1.20; 1.21+]
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