Minecraft Bedrock Edition 1.21.30
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Minecraft Bedrock 1.21.30, which features significant changes to improve gameplay, is now available . In this update for Minecraft Bedrock, residents finally sleep without worrying about unwanted noises, foxes gain in reliability thanks to 10 cores and a new experimental device. feature appears, packs .
This version also includes numerous bug fixes and visual changes to better match the Java version of the game. Explore the profound changes, from blocks to creatures, and get ready to discover exciting new features.
Bundles (experimental feature)
Bundles or bags now allow you to group different items into a single inventory slot. Normally items cannot be stacked together, but with Bundles you can maximize space in your inventory by grouping up to 64 items, same or different. However, this feature is still in the experimental stage and requires you to activate Bundle when creating a world.
Bundle Characteristics:
■ Items can be added or removed directly from your inventory.
■ Bundles show a preview of the contents using a tooltip that can display up to 8 types of items.
■ You can drop a bundle on the ground or remove a group of items at a time using this feature on the quick access panel.
■ Bundles are made from rope and leather, and the recipe is unlocked once you get one of these materials.
New features in Minecraft 1.21.30
Blocks
■ Immersed blocks pulled vertically by a piston no longer create "ghost water" on the client side (MCPE-144222).
■ Purpur_block is split into separate instances : purpur_block and purpur_pillar. The old versions, chiseled and smoothed, now unused, have been renamed deprecated_purpur_block_1 and deprecated_purpur_block_2 for backwards compatibility, but they are hidden in the creative inventory and through commands.
■ The Structure_void block state has been removed and air variants will be converted to a base block.
■ New vanilla block and item tags have been added to support level-dependent vanilla item destruction rates in data-driven blocks.
Wood Behavior:
■ Flying mobs, like parrots, now recognize all types of wood (logs, cleared logs, forest, cleared forest) as suitable surfaces to land on. Previously, this behavior only applied to specific blocks.
Block to object parity
■ Parity between Java and Bedrock versions has been improved for the following blocks and objects:
■ Turtle eggs, sea grass and seaweed can no longer be placed on fences, unlike some previous versions.
■ Wall blocks (cobblestone wall, granite wall, etc) now have their destruction times adjusted for consistency.
Crafting
■ When creating fireworks, adding or removing objects from the grid will cause the output object to update correctly (MCPE-183455).
Gameplay
■ Lower level ominous bottles can still apply the Bad Omen effect if the player already had one active.
■ Boats no longer disappear when sliding on ice (MCPE-180432).
■ Fixed a crash that occurs when opening a moving pulpit with a plunger (MCPE-183508).
■ Players no longer get stuck in the ground after exiting a vehicle (MCPE-184363).
General
■ Fixed a bug that caused filler textures to appear after minimizing and restoring the game window.
Graphics
■ Banners are no longer displayed in front of other transparent objects, regardless of their position (MCPE-130262).
Mobs
■ Parrots can now mimic endermites and drow (MCPE-46302) .
■ Fixed incorrect display of custom object names in death messages (MCPE-158447).
Multiplayer
■ PlayStation®VR support will end in March 2025. After this date, updates will no longer support VR on PlayStation, although classic updates will remain available.
Item Rarity
The rarity level of some items and blocks has been adjusted to better match the difficulty of obtaining them in the game:
■ Common: Edge Crystal, Golden Apple.
■ Rare: Enchanted Golden Apple, Trident.
■ Epic: Elevated Wings, Silent Armor Trim, Dragon's Head.
Stability and performance
■ Fixed a crash that could occur when loading texture data (MCPE-184728).
Trial Chambers
■ The empty chests at the entrance to the Trial Chambers have been replaced with a bunker and barrel to better signify their inventory management function.
New technical additions to Minecraft 1.21.30
Artificial Intelligence Updates (AI Goals)
■ Theunused AI goal minecraft.peek has been removed.
Add-ons and scripting engine
■ Removed deprecated code related to login behavior packages.
■ Fixed a bug that caused all custom blocks to rotate 180° in the user interface.
■ Improved handling of object display transformations in GUIs.
API
■ Several API components and methods have been moved from beta to the public version, including:
■ BlockRecordPlayerComponent, UIManager, closeAllForms and player emotion events.
■ Adjusted handling of iterators to improve their utilization and state storage.
Blocks
■ Theblocks tnt and underwater_tnt are now separate instances.
■ Obsolete blocks are marked in theblocks.json file, signaling their future removal.
■ Several improvements in support for custom blocks and visual block transformations.
Orders
■ The structure command /locate now displays the ID of the found structure instead of its name.
■ The /reloadcommand now has an all parameter , allowing you to reload all packages and force players to leave the world and rejoin it.
Entity Components
■ Behavioral targets such as fire_at_target, jump_around_target andmove_around_target, are no longer limited to Vanilla content, allowing for more customization options for entities.
Graphics and objects
■ Fixed various graphical bugs, particularly in moon display and rejection rule processing.
■ Introduced aMinecraftcomponent for indicating item rarity with values such as "common", "uncommon", "rare", and "epic".
Trade and Mining Tables
■ Trade tables now have versions, allowing more control over the progress of a trade.
■ Added set_potion to mining tables, allowing you to customize the potion type of compatible items.
Structures
■ Fixed rendering of bounding boxes for structure blocks when initially loading server worlds.
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